Showing posts with label scott snyder. Show all posts
Showing posts with label scott snyder. Show all posts

Sunday, July 31, 2016

21st Century Horror Comics

Severed (2012/Collected 2013): written by Scott Snyder and Scott Tuft; illustrated by Attilla Futaki: This dark, often Bradbury-esque road story, set in early 20th-century America, is a mostly solid piece of horror from Snyder, Tuft, and artist Futaki. The first half or so seems more compelling than the second, possibly because the graphic novel jettisons its most interesting character about halfway through. And it does so in a way that makes no sense in relation to how that character has been developed to that point. 

After that, about one issue's worth of material gets smeared across three issues of pages, like too little butter scraped across too much bread (thanks, Tolkien!). Futaki's art is moody and horrifying when it needs to be, though he has a devil of a time maintaining consistency with the faces of the main characters. The monster is horrible, and he gets to deliver a lengthy speech about why he's horrible. Recommended with some reservations.


The Strange Adventures of H.P. Lovecraft (2009/ Collected 2010): written by Mac Carter; illustrated by Tony Salmons and Adam Byrne: Something of an oddity, this -- a comic book about H.P. Lovecraft that plays extremely fast and loose with the actual details of his life so as to turn him into a forlorn Romantic who hates his home town of Providence. It's part of that large and often annoying corpus in which both Lovecraft and his Cthulhu Mythos co-exist in actuality, simultaneously. 

However, it's not a documentary, so one goes along with Lovecraft the unrequited lover of a sexy Providence librarian in the early 1920's, or doesn't go along, depending on how compelling the story is. And it's not a terrible story -- Alan Moore and Jacen Burrows' superior Providence has pretty much the same basic set-up, with HPL as the gateway for the Old Ones. Their HPL resonates with a careful attention to actual history, though: this one gets boring every time he gets lovelorn and mopey, and that happens a lot.

Artist Tony Salmons is great with the goopy, tenticular horrors of the story. The lay-outs sometimes get away from him (is this a scripting problem or an art problem?), causing several pages to become incomprehensible. Having Salmons handle the more outlandish moments and another, more normative artist handle the day-to-day material might have resulted in a much more interesting book. Still, I've always liked Salmons -- boring he is not.

Mac Carter's writing comes and goes. Lovelorn, Providence-hating HPL is a tough sell to anyone who's read much of anything about or by Lovecraft. Actual quotes from HPL weave in and out of the narrative, mostly effectively except when they highlight how much better a writer HPL was than Mac Carter is. A jokey quality undermines many scenes, eradicating horror. Very lightly recommended.


Outcast Volume 1: A Darkness Surrounds Him (2014/Collected 2015): written by Robert Kirkman; illustrated by Paul Azaceta: The TV series adapted from the Outcast comic series has so far been very faithful to the comic, which I guess is what you get when the comic book's creator controls the TV show. The first six issues here are a nice, under-stated piece of horror that gestures towards the epic that awaits just over the horizon. Kirkman's writing is sharper here than it has been for years on The Walking Dead: supernatural horror without zombies seems to have reinvigorated him.

Paul Azaceta's art is what we once called European before David Mazzuchelli drew Batman: Year One: understated and representational, sometimes a bit too understated and too much like late 1980's Mazzuchelli. Still, it's mostly lovely work, much of it rendered in subdued and mournful colours. Recommended.

Saturday, March 30, 2013

Rotworld



Rotworld: written by Jeff Lemire, Scott Snyder, and others; illustrated by Yanick Paquette, Marco Rudy, Steve Pugh, Travel Foreman, and others (2011-2013): I'd imagine that DC will eventually package the entire Rotworld run of Swamp Thing, Animal Man, and several issues of Frankenstein: Agent of S.H.A.D.E. into one 1000-page omnibus volume. While only a handful of issues from each title bore the Rotworld banner, the entire story actually started with the rebooted Swamp Thing and Animal Man comic books back with their first issues in September 2011, and was really only resolved with issues 18 of those books this March.

The set-up was relatively simple: there are three great living kingdoms on Earth: the Green (Vegetation Kingdom), the Red (Animal Kingdom), and the Rot (well, guess). Swamp Thing is the living avatar of the Green, Animal Man is essentially the acting regent of the Red until his daughter comes of age, and long-time Swamp Thing villain Anton Arcane is the avatar of the Rot.

Normally the three powers live in an occasionally contested balance, but over the last 200 years, Arcane's stewardship of the Rot has led him to attempt to extinguish the other two forces in order to remake the Earth into a polluted, distorted kingdom for himself. And then he'll reach out for other planets.

So, over about 800 story pages, Swamp Thing and Animal Man and a number of allies battle the Rot in the past, present, and future of the Earth. Yes, time travel is involved. And as this is part of the 'soft' reboot of the DC Universe, Swamp Thing himself has been born again: it turns out he was never really Alec Holland, but he will be Alec Holland again. Animal Man also learns an assortment of things that fall squarely into the category of Everything You Knew Was Wrong. Long-time Swamp Thing paramour Abigail Arcane gets the biggest conceptual makeover, however: she, and not her evil Uncle, is supposed to be the avatar of the Rot.

Did this story need to cover so many issues? Well, no. The reversals of fortune become frustrating at points, and there are times throughout where one wishes they'd just get on with it. But Snyder and Lemire also do some nice word-smithing and character-building.

Animal Man and Swamp Thing really shine in the art department, especially in those issues drawn by Yanick Paquette or Steve Pugh. Paquette really goes all-out depicting the verdant yet often horrifying world of Swamp Thing: it's the best art Paquette has ever done. Pugh, who's been around the Animal Man book before, has a rare flair for the grotesque and the cloachal. Frankly, they could have gone off-schedule a bit more (or made both books 8-times-a-year, like in the oldey-timey days of comic books) so that Pugh and Paquette could have handled all the art chores. Oh, well.

As both books present new origins for their avatars, the whole storyline isn't a bad jumping-on point for new readers. Long-time readers will of course wonder where the Hell the Fungus Kingdom -- the Grey -- is for the duration. Matango! Recommended.

Sunday, September 2, 2012

Swamped

Swamp Thing: Raise Them Bones: written by Scott Snyder; illustrated by Yanick Paquette and Marco Rudy (2011-2012; collected 2012): I'm not sure there was any character who more needed a clean reboot than Swamp Thing when DC implemented its line-wide 'soft' reboot late last summer. Alas, this was indeed a soft reboot -- apparently, pretty much everything that happened to Swamp Thing in 40 years of comic-book adventures happened to him anyway. It all just happened in five years. Or something. We still haven't really been told.

With this loopy, continuity-albatross around their necks, Snyder, Paquette and Rudy do a solid job of giving us a partially rebooted Swamp Thing who has yet to be Swamp Thing even though he already was Swamp Thing. I'm not explaining that last bit any further. Paquette and Rudy draw some lovely, gooshy creature work, and a suitably gloopy, grungy, fertile swamp environment; Snyder deftly sketches out characters who are both familiar and subtly changed.

Unfortunately, Swamp Thing, like a number of other New 52 titles, drops us into a lengthy storyline that, as of this writing, shows no signs of wrapping up any time soon. We're essentially reading the longest origin story for Swamp Thing ever written, by a factor of five or six and climbing.

And we're also in a storyline that intimately crosses over into an equally lengthy storyline in Animal Man. By the time it's all over, the opening storyline of the new Swamp Thing will also be the single longest Swamp Thing arc in comic-book history. I've enjoyed it so far, but I enjoy it less and less as I go along. None of the issues stand alone, and some of the issues require a parallel reading of Animal Man as well.

Frankly, Captain, I'm exhausted.

I'll keep reading, but I sincerely hope that after this enormous opening, we get a few stand-alone issues and short arcs. If we don't, here and elsewhere in the New 52 line, DC will founder on its new continuity with astonishing rapidity. Recommended.