Showing posts with label the blair witch project. Show all posts
Showing posts with label the blair witch project. Show all posts

Wednesday, May 23, 2018

Last Days (2012) by Adam Nevill

Last Days (2012) by Adam Nevill: Impoverished English 'guerilla' documentarian Kyle Freeman makes critically regarded documentaries with the help of Dan, his cameraman, and Finger Mouse, his film editor. But when the wealthy producer of a line of successful, New Agey books and movies offers a $100,000 advance to make a film about an odd, early 1970's Doomsday Cult known as The Temple of the Last Days, Kyle jumps at the chance to get out of debt.

The only problem from a creative standpoint for Kyle is that the entire shooting schedule has already been set, the interviewees paid to appear. But he can work around that.

The supernatural stuff may be a bit harder to deal with.

Last Days is probably Nevill's most purely enjoyable horror novel. There's a lot less focus on physical suffering here than in Nevill's other long-form works. Oh, there's suffering. But much of it is psychological. And a lot of Kyle's psychological suffering comes from the tension between his mounting terror at the supernatural events swirling around him and his occasionally selfish, stubborn drive to make the film, gets the shots, tell the story.

The details of Kyle's film-making have been well-researched and deployed -- Last Days is almost a guide to making documentaries on a budget. Kyle, for his faults, is an engaging protagonist. And as the details of the Temple of the Last Days emerge, the reader becomes more and more unnerved.

The Temple resembles a number of 1960's and 1970's cults, quite intentionally -- as per usual, Nevill details his research in his Acknowledgements section. Even a glancing familiarity with the subject yields up Charles Manson and Jim Jones as influences; so, too, Est and Scientology. 

The leader of this cult, Sister Katherine, led her followers on a six-year odyssey from London to rural France to Los Angeles to Arizona. In Arizona, the Temple seemingly met its end in some sort of murder-suicide outburst that left Sister Katherine dead as well. But now, 40 years later, the remaining members of the Temple are dying under mysterious circumstances even as Kyle and Dan pursue the story.

Nevill maintains a rapid pace throughout, globe-trotting to a wide variety of places no one would want to visit. The supernatural elements build. The excitement of Kyle at having possibly filmed a ghost (or something) at their first location soon gives way to fear as the supernatural incidents and the traces they leave behind become more and more disturbing and potentially dangerous.

Things get a little bonkers at the climax, but Nevill mostly sticks a landing that's both horrific and bleakly humourous. Kyle's trip to Amsterdam to learn the origin of the evils of the Temple is a high point of the latter stages of the novel, a detailed revelation of something that doesn't eliminate the mystery of where that something, that SOMETHING, came from. There's also a clever bit of universe-building related to Nevill's previous novels that occurs early in the novel; I'll leave you to figure it out. Highly recommended.

Wednesday, July 26, 2017

Blair Witch (2016)

Blair Witch (2016): written by Simon Barrett, based on characters and situations created by Daniel Myrick, Eduardo Sanchez, Heather Donahue, Michael C. Williams, and Joshua Leonard; directed by Adam Wingard; starring James Allen McCune (James), Callie Hernandez (Lisa), Corbin Reid (Ashley), Brandon Scott (Peter), Wes Robinson (Lane), and Valorie Curry (Talia):

Why a sequel? The financial success of a jillion found-footage horror movies since the unexpected +$100 million of The Blair Witch Project back in 1999 suggests that you don't need name recognition to sell these things. You'd also think that the horrible bomb that was Blair Witch: Book of Shadows would have warned the studio off.

Nope.

Set in 2014, Blair Witch tells the tale of lost documentarian Heather's brother, four years old when she disappeared, now leading his own documentary crew into the Maryland woods (now played quite noticeably by British Columbia). A piece of footage on the Internet has convinced him that Heather is still alive, though how he figures this out from the ghoulish face caught on tape leaves me flabbergasted. Oh, well.

So another group of twentysomethings goes into the woods. In a nod to 'More is better!' there are now six of them rather than three. Things go poorly. 

Director Adam Wingard noted in an interview that Blair Witch is "about getting chased" and not about "getting lost in the woods" as in the first movie. Boy, do they get chased! Loud sound effects crash and thunder, trees are hurled around, and massive structures are built over night. The Blair Witch is back, and she brought a bulldozer and a construction crew!

Somehow, even the advent of wearable recording technology doesn't make this sequel's characters any more plausible than the loyally camera-toting crew of the original. It does increase the chance of getting nausea from all the fast-twitch camera spins, though. This must have been Barf-Bag City in a goddamned theatre.

Unlike the original, Blair Witch has entirely scripted dialogue rather than partially improvised dialogue. Somehow, this dialogue is way stupider and more irritating than anything in the original. And there's no character here to worry about, even slightly. In doubling the number of major characters, the filmmakers also manage to eliminate any empathy the viewer might feel for them. They've become the anonymous victims in a slasher movie.

Do we actually see the Blair Witch in this movie? I'll leave it to you to research that answer. No, actually I won't. The director says, "No." That yellow, long-armed zombie glimpsed on several occasions is a victim of the witch, not the witch herself. OK. That's tremendous.

I'll leave you to discover the awesome excitement of a person with a severely injured foot trying to get a drone out of a tree. Or the sudden appearance of on-screen sympathetic magic of a pretty high order. Or the baffling late scene in which bright lights seen from inside a house (that house!) cause a character to ask, "What the Hell was that?" and me to reply, "I think the mothership from Close Encounters of the Third Kind is here to save you. Get out there!"

There's a brief moment of genuine near-horror that could have made for a better movie. At one point, two of the group who've been separated from the others for about 12 hours reappear, talking about being lost in the woods for days in a world where the Sun never comes up. This brief run of dialogue delivers the only frisson of horror this ham-fisted crapfest manages. Then it's back to throwing trees at people.

Alas, those two old guys fishing in three inches of water don't reappear in this sequel. I'm guessing they read the script and said, "Hey, we may have been improbably fishing in three inches of water in the original, but at least we didn't suck." 

In the spirit of the original's horror-deflating fishing sequence, this movie offers us an ominous early shot of insects on the ground. But the insects are bumblebees, the least scary and most endearing stinging insect in the world. This is not a portent. This is a shot of lovable bumblebees trying to fly out of the shot so they don't have to be in this awful movie. Go, bumblebees, go! Not recommended.

Saturday, March 19, 2016

The Blair Witch Project (1999)

The Blair Witch Project: written and directed by Daniel Myrick and Eduardo Sanchez; starring Heather Donahue (Heather), Joshua Leonard (Josh), and Michael C. Williams (Mike) (1999): Maryland: home of the Terrapins, the Ravens, The Wire, that weird state flag, and a homicidal witch. The Blair Witch Project is the most influential horror movie of the last 40 years, as it made the found-footage film the go-to vehicle for filmed horror pretty much up to the present day. It also suggested that less was more both in terms of putting graphic images on the screen and in terms of budget.

And despite a couple of verisimilitude-harming flubs (yes, it's those guys fishing in two inches of water again near the beginning), it's a fine piece of work. Of course, it's hard to separate the film from the hype surrounding it in 1999. But watching it for the first time in at least 15 years, I'm struck by what a fine piece of mounting suspense it represents.

The three actors we spend most of our time with, those three film-makers lost in the demon-haunted woods of Maryland back in 1994, are utterly credible. They're not all that good at camping or hiking. Their growing panic seems genuine -- The Blair Witch Project is a really fine study of how group harmony can disintegrate disastrously under pressure. 

There's even a tie-in to the 2016 presidential campaign, as the growing resentment directed towards director/group leader Heather by her male partners-in-film-making seems at least partially a result of sexism towards female leaders. And there's that witch, of course, that deadly metaphor for hidden female power revealed and aimed at the patriarchy.

There are problems, but forgivable ones, especially in a movie that cost about $10 to make. I'd have liked more scenes shot in thicker portions of the woods during the day-time to add some atmosphere and menace to those day-time hiking excursions. That they're traipsing through some very thin growth isn't a plot problem -- it's not like witchcraft is contingent on Old-Growth forests. But there is a dearth of mood in some of those day-time scenes. 

The night-time scenes are well-imagined, though. I especially like how the sounds that terrify the campers on the first three nights all seem to involve massive, unseen beings crashing through unseen trees. It gives an almost Lovecraftian feel to those moments, an idea of something much larger and much worse than a witch walking somewhere behind the trees.

And so we leave our campers, forever stranded in woods they can't seem to walk out of, no matter how long and how straight a bee-line they make in any one direction. Oh, sure, it's hard to believe that someone doesn't put down a camera (or pick up a weapon) as things get closer and closer to that much-discussed ending. So it goes. And those little hand-prints on the walls, when they come, are as awful as anything gory one could depict. Highly recommended.

Wednesday, September 2, 2015

The Deep by Nick Cutter (2015) and The Blair Witch Project Dossier by D.A. Stern and others (1999)

The Deep by Nick Cutter [Craig Davidson] (2015): Nick Cutter, the horror-writing pseudonym of mainstream Canadian writer Craig Davidson, became a James-Herbert-Award-winning nom-de-plume with the horror novel The Troop (2013). The Deep is the follow-up, with a jacket design that mimics that of The Troop despite their lack of similarities. Well, they're both mainly set on, under, or near water. So there you go.

A new disease nicknamed "The 'Gets'" (from "Forget") is ravaging humanity. Victims go from being forgetful to forgetting how to breathe in a matter of months. But through a series of events I'm not going to summarize, scientists discover that the cure for The Gets may exist at the deepest part of the ocean floor, in the Marianas Trench. So about a gazillion dollars goes into building an underwater science lab and an above-water support base. Three scientists go down. Things get weird. Communications fail. Underwater disturbances make it impossible to get back down to the station to investigate. One scientist comes up, dead and horribly mutilated.

So the authorities, at the request of a cryptic radio message from one of the two surviving scientists, round up his estranged brother, a divorced veterinarian whose only son disappeared without a trace a few years earlier. The vet doesn't know why his brother would have summoned him -- they haven't spoken in eight years and were never close to begin with. The brother down below is a super-genius (and a bit of a sociopath). Has their relationship changed? Are all great scientists in horror novels sociopaths?

Only one way to find out -- so down we go, eight miles down, to the Trieste underwater laboratory and the mysteries within and without.

As in The Troop, The Deep's strengths lie in fast-twitch plotting and an exuberantly hyper-caffeinated approach to the synthesis of its horror influences. Cutter doesn't invent new horrors, but he does throw so many old ones at the reader in sometimes strikingly odd combinations that the effect is often one of horror born of a startling novelty of contrast. 

To cite one example, The Deep presents scenes of horrified claustrophobia that riff on antecedents such as John Carpenter's version of The Thing, Alien, and a host of other works that present isolated people under siege by Terrible Things. But in the midst of this, scenes reminiscent of Stephen King's "The Boogeyman" suddenly break out. And then we're plunged into a backstory of the abused childhoods of the vet and his brother. And then back to a new supernatural or science-fictional horror. And for the bulk of the novel, this sort of on-going juxtaposition of science-fictional, supernatural, and psychological horror actually works.

Unfortunately, the engine blows up with about 100 pages to go. The novel seems to lose sight of its above-water McGuffin, The Gets, which have never been fully developed as a threat to humanity. Indeed, the novel could have functioned quite well without The Gets, given how under-developed and under-shown this plague is. Cutter's synthetic horror cavalcade begins to replicate the content of his influences too closely, with a scene lifted almost verbatim from Carpenter's The Thing being just one example. There's also a lengthy bit involving mutated honeybees that's a weak riff on George R.R. Martin's "Sandkings." And a riff on a bit from Stephen King's "The Raft" that gets used once too often. A lovable dog also wears out its welcome.

These failures might have been survivable had the last fifty pages not degenerated into Basil Exposition's Nude House of Wacky Body Horror. We finally learn the secrets of what has really been going on. Well, sort of. But we learn these things from anthropomorphized antagonists who cackle and snark like the bitchiest of Joss Whedon's bitchy Big Bads. We get a very, very old science-fictional and horror trope as an explanation for the horror's existence in the Marianas Trench. We get about 40 pages of Cutter doing a bad imitation of Laird Barron, one with neither menace nor wit but only a gushy, goopy tide of bodily atrocities. We get a damp squib of an ending. We get characters behaving as stupidly and helplessly as characters can act. The end. 

Oh, for a couple of flame-throwers or a convenient nuclear bomb. They too would be borrowings, but they'd be welcome borrowings. Nuke the sight from orbit. Absolutely goddamned right.

Oh, well. The Deep really is a page-turner for 80% of its not-inconsiderable length. However, if you're one of those people who get annoyed by tiny, short little chapters in the manner of The Da Vinci Code or a novel meant for fourth-graders, steer clear. These are some of the shortest chapters you're ever going to encounter in a novel aimed at adults. Lightly recommended.



The Blair Witch Project Dossier by D.A. Stern and others (1999): As with the In Search of... style 'documentary' that promoted The Blair Witch Project on the SciFi and Space Channels when the movie came out in 1999, this book is better than the movie it promotes. The Blair Witch Project Dossier comprises fake newspaper articles, interview transcripts, historical records, photos, period illustrations, and hand-written letters and journals. It's old-school documentary horror of which Poe or Lovecraft might have approved. 

There's real wit here, whether in a name-check of one of Lovecraft's creepy backwoods characters or in subtle and fascinating implications dotted throughout the historical portions of the text. These things suggest a horror much larger and older than that which we see in the movie. They also offer a context for the scenes in the house that makes the events of the movie seem even worse. However, no explanation is offered for why those two bozos are fishing in two inches of water. Recommended.