Showing posts with label steve dillon. Show all posts
Showing posts with label steve dillon. Show all posts

Friday, May 20, 2016

Constantine X 4

Constantine's first appearance, c. 1984, in SWAMP THING


Oh, occult investigator/magician/former punk-rock musician John Constantine. Invented by Alan Moore, Rick Veitch, Stephen Bissette and John Totleben in the pages of Swamp Thing in the mid-1980's, he's become an eminence grise at DC Comics. His first series ran an impressive 300 issues at what became DC's adult-horror imprint Vertigo, though Constantine started before Vertigo existed. That 300-issue run had an impressive array of writers come and go over the years, along with an army of artists. 

That DC cancelled Constantine's Vertigo title to bring him back into the mainstream DC Universe continues to gall me: the two non-Vertigo Constantine series have been at best pale reflections of Constantine at his best. He looks like Sting. He probably sounds a lot like John Lennon, as they both hail from Liverpool. He fights Heaven, Hell, and assorted supernatural and human forces in between!


John Constantine Hellblazer: Son of Man (1998-99/Collected 2004): written by Garth Ennis; illustrated by John Higgins: Early 1990's Constantine scribe Garth Ennis returns for an arc with gritty artist/colourist John Higgins. Higgins' characters are stocky and brutal, befitting the story. As with many Constantine stories, it begins at the Ravenscar psychiatric facility in which Constantine spent a couple of years recuperating after the disastrous magical events in Newcastle in the early 1980's. A South London crime boss springs the young, unstable Constantine because he needs a magician to bring his five-year-old son back to life. 16 years later, an older Constantine gets pulled back into the crime boss' story again. There are repercussions to raising the dead.

Ennis, the most grotesque and splattery of all Constantine writers, brings the grue here. Higgins is an able collaborator, though he's not the world's best drawer of babies. The regrets of a misspent youth jostle for prominence with the regrets of a misspent present. The climax is comically anti-climactic, as Ennis always enjoyed taking the piss out of all of his protagonists and antagonists. But boy, the one demon we see here is surprisingly talky, given what sort of demon it turns out to be. Recommended.


John Constantine Hellblazer: Good Intentions (2000-2001/ Collected 2002): written by Brian Azzarello; illustrated by Marcelo Frusin: One of a very few Americans to write Constantine's book, Brian Azzarello takes the Hellblazing magician on a tour of rural America. Marcelo Frusin's art is maybe a shade too cartoony at points for the events it depicts. It also gets cheesecakey at an unfortunate point involving Constantine's rescue of a woman who was being kidnapped so as to be raped and killed: maybe not the time for the hot underwear shots. Overall, the story is both weird and occasionally revolting. Constantine screws up, of course, but under the circumstances, almost anyone would. Infamous at the time for strongly implying a sex act between a drugged and drunken Constantine and a dog. I kid you not. Lightly recommended.


John Constantine Hellblazer: Stations of the Cross (2004/Collected 2006): written by Mike Carey; illustrated by Leonard Manco, Marcelo Frusin, Chris Brunner, and Steve Dillon: Mike Carey's lengthy run as Constantine writer concludes here with an amnesiac Constantine beset by foes human and demoniac. Even without his memory, Constantine is dangerous to foes and allies alike. The climactic story, from the double-sized 200th issue, gives us Constantine at his most vulnerable. It's a fine finish to Carey's tenure. The art works throughout, and is especially dark and evocative during Constantine's voyage into the labyrinth below the church of a malign cult. Recommended.


John Constantine Hellblazer:  The Roots of Coincidence (2008/Collected 2009): written by Andy Diggle; illustrated by Leonard Manco, Giuseppe Camuncoli, and Stefano Landini: This volume ends Andy Diggle's run as Constantine writer with a recontextualization of just who Constantine's greatest enemy was and is. Diggle draws effectively on Constantine's long comic-book history for this revelation. It works, though the mechanics of John's battle with his arch-nemesis never become crystal clear. It's a solid end to a solid run of comics, though the horror elements are mostly muted this time out and one of the lesser opponents, Mako, just doesn't have a name that strikes fear into me. Lightly recommended.

Thursday, May 21, 2015

Half a Global Frequency is Better Than None

Global Frequency: Planet Ablaze: written by Warren Ellis; illustrated by Garry Leach, Glenn Fabry, Steve Dillon, Roy Martinez, John J Muth, David Lloyd, and David Barron (2002-2003/ This edition 2004): This collection of the first half of writer Warren Ellis' early-oughts 12-issue miniseries gives us six different artists and the most TV-friendly of all of Ellis' comic-book projects. Indeed, Global Frequency did get a TV pilot made, though it wasn't picked up for series. That's a shame because it's a solid take on a solid, much-used concept in TV. In a way, this is Mission: Impossible for the post-industrial, post-governmental, Internet age.

And the artists are all boss. Global Frequency (the agency) employs 1001 agents across the globe, though they're really more heavily compensated consultants than actual employees. Global Frequency (the agency) is sponsored by the G-8 countries (among other sources named or implied) but run independently by a mysterious woman. Global Frequency (the comic book) shows us six missions, rendered by six great artists.

Held together by phone and Internet, members of the team await the call to either consult on a problem or to jump into the fray. They're 1001 experts in thousands of fields, from parkour (no kidding) to quantum physics to assassination. The crises they face arise from both intent and neglect -- forgotten and now-malfunctioning Cold-War super-weapons can represent as great a threat to the world as crazed death-cultists, insane bionic men, or an invading meme from outer space.

It's all fast-paced and breezy, almost Warren Ellis-lite in terms of characterization and plot density. Done right, it would have made a hell of a TV series. As a comic-book series, it's still a lot of fun. Going with different artists each issue increases that fun, whether it's Preacher's Steve Dillon, V for Vendetta's David Lloyd, or the normally painterly Jon J Muth doing something a lot more sketchy. Recommended.

Sunday, July 15, 2012

Tainted Love with the King of the Vampires

John Constantine: Hellblazer: Tainted Love: written by Garth Ennis; illustrated by Steve Dillon (1993; collected 1998): Writer Garth Ennis made his name at DC with his violent, moody work on DC's horror flagship title John Constantine: Hellblazer prior to creating the popular and influential Preacher series with artist Steve Dillon.

Picking up where the Fear and Loathing storylineleft off, Tainted Love takes John Constantine about as low as he can go, homeless onto the streets of London where old enemies and new come to believe he can finally be finished off.

Constantine is in terrible emotional and physical trauma for much of this collection, in which we discover that his real super power is the ability to fight supernatural evil even while falling-down drunk. Will he pull out of it before the seemingly eternal King of the Vampires or Satan himself finally get their revenge on him? And what's going on with the archangel Gabriel? And how's former lover Kit doing back in Belfast? All will be revealed. Well, some anyway. Highly recommended.

 


Fear and Loathing in Heaven and Hell

John Constantine: Hellblazer: Fear and Loathing: written by Garth Ennis; illustrated by Steve Dillon (1992-93; collected 1997): Writer Garth Ennis made his name at DC with his violent, moody work on DC's horror flagship title John Constantine: Hellblazer prior to creating the popular and influential Preacher series with artist Steve Dillon.

Ennis is one of those writers who seems to have arrived fully formed, primarily because his early development took place in British comics that weren't readily available in North America in the early 1990's. By 1992, Ennis really was pretty much fully formed -- for good and ill (mostly good), his voice is as distinctive here as it is today.

As only the fourth person to write John Constantine (after co-creator Alan Moore and Rick Veitch in Swamp Thing and, on Constantine's own book, Jamie Delano for the first 40 issues), Ennis quickly put his stamp on the character, upping the violence and writing in a more direct, less poetic style than Moore and Delano. Constantine now seemed more of an aged punk and less of a dandyish mod -- he was straight out of Liverpool.

Ennis' peculiar and fairly rare (at least in the early 1990's) synthesis of ultraviolent splatterpunk with a detailed and increasingly harrowing portrayal of the supernatural still packs a punch in the stories collected in Fear and Loathing. The world is an awful one whether the violence is being perpetrated by monsters human or supernatural -- and even the highest of angels can be a monster in Constantine's world. Constantine works ceaselessly to thwart the plans of Heaven and Hell alike, because both Heaven and Hell seek control over the fragile, fallen human world.

In this collection, Constantine's personal life -- his rewarding relationship with Kit -- comes under fire even as he attempts to stop a British Neo-Nazi group from gaining favour with the archangel Gabriel. Constantine also celebrates his 40th birthday with a party involving most of DC's supernatural characters -- Hellblazer was still nominally part of the mainstream DC universe at this point, despite the fact that thematically this made absolutely no sense.

So we get such supernatural stalwarts as Zatanna, Swamp Thing, and the Phantom Stranger involved in a surprise birthday bash for the 40-year-old Liverpudlian (or Scouser). That issue is one of the few blessedly free of tension, and involves instead some of Ennis's funniest (and earliest) scenes taking the piss out of mainstream superhero characters. But damnation, as always, looms. Highly recommended.