Showing posts with label superman. Show all posts
Showing posts with label superman. Show all posts

Wednesday, January 11, 2017

Superman vs. Aliens (1996)

Superman Vs. Aliens (1996): written and pencilled by Dan Jurgens; inked by Kevin Nowlan: 20 years ago, DC and Dark Horse put out this fairly nifty battle between Superman (still in his mullet phase) and the Alien film franchise. It was a time when the Kryptonian Supergirl was still gone from DC continuity. That fact explains much of the storyline, in which Superman responds to a distress signal from a domed city in space that appears to have once been part of Krypton. It comes complete with a spunky blonde girl named Kara who's pretty much the image, in appearance and name, of the pre-1987 Supergirl.

The story is a bit heavy on the then-continuity of the Superman comics, from the mullet to the absence of Lex Luthor from the storyline. Superman can't travel unaided through space for long at this point in his career, necessitating some technology help from LexCorp. Or LuthorCorp. Whatever. 

It's solid, unspectacular, and relatively unbloody fun. There's a bit too much harping on Superman's decision not to kill anything, including hordes of acid-blooded aliens. Is this a workable moral stance for the Man of Steel under the circumstances? Well, yes, but as written it relies an awful lot on other people killing aliens, which makes the moral stance seem awfully dubious, if not completely daft. A sin of omission rather than commission is still a sin.

Inker Kevin Nowlan makes the normally straightforward pencils of writer-penciller Dan Jurgens broody, moody, and intermittently menacing. It's a great job of inking in terms of establishing a tone a penciller isn't known for -- Nowlan did something similar with his inks on the sunny Jose Luis Garcia Lopez during the Marvel/DC crossover around the same time. Lightly recommended.

Tuesday, May 27, 2014

Rocketeers, Hellblazers, and Super-sons

John Constantine Hellblazer: Empathy is the Enemy: written by Denise Mina; illustrated by Leonardo Manco and others (2006): Scottish novelist Denise Mina did a year-long stint or so on Hellblazer, Vertigo's then-longest-running title about occult investigator/pissed-off magician John Constantine and his endless mission to protect humanity from Heaven and Hell alike. And she really nails Constantine's character in this tale of sinister not-quite-Christianity simmering off the coast of Scotland.

The only down side? This is only the first part of a year-long story, and ends on something of a cliffhanger. Leonardo Manco's art is suitably moody and impressionistic, though his lay-outs sometimes become a bit confusing. That may not be his fault, as non-comic-book writers often have trouble early on in their comic-writing careers describing sensible lay-outs. Nonetheless, enjoyable and sharply observed horror, with just enough of Constantine's acerbic cynicism. Recommended.






Superman and Batman: The Saga of the Super-sons: written by Bob Haney with Denny O'Neil; illustrated by Dick Dillin, Curt Swan, Ernie Chan, Rich Buckler, Kieron Dwyer, and others (1974-1980, 1999; collected 2013): Once upon a time in the 1970's, DC Comics posited an alternate timeline in which Superman and Batman had teen-aged sons who themselves had started haltingly into the family business of crime-fighting. And lo, it was groovy.

I mean, really groovy. Writer Bob Haney never got a grip on the speech patterns of youth culture, but that never stopped him from trying here or on Teen Titans. The art by Justice League of America mainstay Dick Dillin was solid, as it always was from him, with some able fill-ins by Curt Swan and Ernie Chan. Superman and Batman Jr. just wanted to find their own way in life. So they set out across America. And then they didn't. And then they set out across America again.

Well, the whole picaresque, Easy Rider bit does stop and start a bit. Nonetheless, there are some solid stories here, and they are, generally, 'fun,' which is more than I can say for most modern comic books. If nothing else, this is the series in which, inexplicably and jarringly, Superman starts referring to everyone as "fellers" for a couple of issues. Getting in touch with his rural past, I guess.

DC caught the continuity bug late in the 1970's, leading to a nonsensical story which eliminates the Super-sons from 'existence' in fairly brutal fashion. A 1999 story restores them to their rightful writer, Haney, and suggests that they're still out there somewhere, as this year's Grant Morrison-penned universe-hopping series apparently will also establish. Groovy indeed. Recommended.



Rocketeer Adventures 2: written and illustrated by a cast of dozens (2012): IDW's anthology of short pieces featuring Dave Stevens' 1930's hero The Rocketeer is all kinds of fun. And if you don't like one story, there are plenty of others to look at instead. It's an approach that a lot of characters could use more of, which is I guess why DC has been trying it with digital-first anthology comics devoted to Batman, Superman, and soon Wonder Woman. I suppose the only problem is that some of the 'pin-ups' leave you wishing the artists had had time to do whole stories (especially Mike Mignola's lovely, creepy illustration). A third series soon, please! Recommended.

Saturday, December 21, 2013

Super-heroes in Limbo

Superman: The Phantom Zone: written by Steve Gerber; illustrated by Gene Colan, Tony DeZuniga, Dick Giordano, Rick Veitch, and Bob Smith (1982, 1986; Collected 2013): Steve Gerber was both the oddest mainstream comic-book writer of the 1970's and, with the benefit of hindsight, far and away the best and most interesting superhero writer of that decade. His work on Man-Thing and Howard the Duck for Marvel Comics remains legendary, and unlike a lot of decades-ago legends of the superhero-writing game, compulsively readable and rewarding to this day.

This volume collects a 1982 Superman miniseries and a 1986 follow-up story. It also marks, I think, Gerber's first work for DC Comics. In a perfect world, the miniseries might have led to Gerber getting a full-time gig writing the Man of Steel's adventures. In this world, this volume is pretty much Gerber's entire Superman output. It's still a gem.

The Phantom Zone, introduced during the 1950's as the planet Krypton's extra-dimensional jail for criminals, was originally a handy source of enemies for Superman because within it were held Kryptonian criminals who would have the same powers as Superman should they be released on Earth. Oh oh! Over time, though, the ramifications of the Phantom Zone became stranger and more disturbing.

For one, Krypton (and Superman's father, Jor-El, specifically, for he had invented the Phantom Zone projector) had allowed dozens of dangerous criminals to survive the death of Krypton. For another, the non-physical, telepathic state the Zone put prisoners into did not seem to encourage anything resembling rehabilitation. Actually, the criminals just seemed to get angrier and crazier over the years. For a third, the Zone actually allowed the criminals to telepathically influence people in the normal universe to, I don't know, let them out? What a prison system!

Gerber explores these problems and others in his Phantom Zone work, while coming up with an explanation for what the Phantom Zone really was that's completely bonkers and genuinely disturbing. And as he runs Superman through a gauntlet that becomes increasingly surreal and nightmarish, Gerber gives the Man of Steel some of his greatest comic-book moments.

The artists chosen for the miniseries and the follow-up augment the oddness of the proceedings. Gene Colan and Tony DeZuniga supply art that one would have found much more normal on Batman or Dr. Strange or Dracula, three characters whom Colan is best known for drawing, along with Daredevil. DeZuniga, who spent years on various Conan properties at Marvel and on Western anti-hero Jonah Hex at DC, inks the miniseries with satisfying heft and murkiness. The follow-up issue brings Rick Veitch, best known in the mainstream for his art and writing on Swamp Thing, into the fold. It may not be his best work, but it's still pretty swell. In both cases, Superman remains heroic despite being faced with horrors and weirdness more suited to a Master of the Mystic Arts.

Could Gerber have kept going at this level of weirdness and excitement on a regular Superman series? Well, we'll never know. But a man can dream. Highly recommended.


Harbinger: Perfect Day: written by Joshua Dysart; illustrated by Barry Kitson, Clayton Henry, Riley Rossmo, and others (2013): The new Valiant Comics universe is a dangerous place. So when super-psychic Peter Stanchek and his friends get a chance to rest and relax after their disastrous Las Vegas confrontation with the super-powered forces of both older super-psychic Harada's Harbinger Foundation and the anti-psychic soldiers of Project Rising Spirit , they take it.

And then stuff happens.

Writer Joshua Dysart and artists Barry Kitson and Clayton Henry continue to create great stories in what was, back in the early 1990's with the original Valiant, a universe that basically copied the X-Men. They've grounded the super-heroics by trying to establish a sense of verisimilitude. These psychics (called 'psiots' in the Valiant universe) possess basic human weaknesses. They can be killed. They can be distracted. But they can also cut loose in horrific ways.

Besides the sharp characterization of Stanchek and his friends, the book also makes its main antagonist, the world-conquering/world-saving Harada, an unusual comic-book villain insofar as he not only sees himself as hero and saviour, he may very well be humanity's best hope: his desire to save the world from itself is never written as anything other than genuine and heartfelt. But the means to his ends aren't so good for everyone involved, and the ends may ultimately not be either. He's a saviour who's likely to turn into Sauron by the end.

By any standard, this is a great and affecting superhero comic book, already one of the best quasi-realistic superhero books ever published. It manages scenes of spectacle that aren't empty of concern and horror, and it's remarkably generous to even its most minor and fleeting of characters. Highly recommended.

Saturday, January 5, 2013

Earth's Greatest Hero

Tom Strong Volume 1: written by Alan Moore; illustrated by Chris Sprouse, Alan Gordon, Art Adams, Jerry Ordway, Dave Gibbons, and Gary Frank (1999-2000): Ah, Tom Strong, Alan Moore's delightful homage to Doc Savage, Tarzan, Superman, and pretty much any other hero you might want to throw in there. This is Moore's least cynical, most big-hearted creation, a glimpse of how things might have been if DC hadn't pissed him off all those years ago and he'd instead taken up the writing chores on Superman.

Here, we get the origin of Tom Strong, raised from birth to be the world's greatest physical and mental specimen. We also get some adventures circa 2000 fighting super-Nazis and giant, intelligent slime molds and self-replicating super-machines, and flashback stories detailing Strong's back-story from the 1920's, 1940's, and 1950's. The present-day stuff is beautifully rendered by Chris Sprouse and Al Gordon, while the flashbacks contain crackerjack, period-appropriate (Tom's adventures span 100 years and about 100 genres) artwork by others. Highly recommended.


Tom Strong Volume 2: written by Alan Moore; illustrated by Chris Sprouse, Alan Gordon, Alan Weiss, Paul Chadwick, Gary Gianni, Kyle Baker, Pete Poplaski, Russ Heath, and Hilary Barta (2000-2001): The highlights of this second volume of Tom Strong adventures are a two-issue visit to Terra Obscura, Earth's alien-occupied twin, and the battle in The Tower at Time's End. The former is a loving nod to decades of crossover team-ups between super-heroes of different Earths. The latter is an in-depth homage to a class Captain Marvel Family adventure of the 1940's, complete with a C.C. Beck art tribute by Pete Poplaski that's a delight. Highly recommended.


Tom Strong Volume 3: written by Alan Moore and Leah Moore; illustrated by Chris Sprouse, Karl Story, Howard Chaykin, Shawn McManus, and Steve Mitchell (2002-2003): Much of the action here is taken up by Tom Strong, his family, and assorted allies battling an invasion of giant, space-faring ants. It's fun. Recommended.


Tom Strong Volume 4: written by Alan Moore, Peter Hogan, and Geoff Johns; illustrated by Chris Sprouse, Karl Story, Jerry Ordway, Trevor Scott. Sandra Hope, Richard Friend, John Dell, and John Paul Leon (2003-2004): Tom Strong gets to see his own life through the looking glass when a mysterious invader of the Stronghold HQ tells him the story of an alternate Earth's Tom Stone, who initially seems to have been a much better version of Tom Strong. But things change. Recommended.


Tom Strong Volume 5: written by Mark Schultz, Steve Aylett, Brian K. Vaughan, and Ed Brubaker; illustrated by Pasqual Ferry, Shawn McManus, Peter Snejberg, and Duncan Fegredo (2004): The only volume without any actual writing by Alan Moore, this one ends on a great two-parter that works as an homage to Moore's own work, specifically Miracleman/Marvelman, by Ed Brubaker and Duncan Fegredo. Recommended.


Tom Strong Volume 6: written by Michael Moorcock, Joe Casey, Steve Moore, Peter Hogan, and Alan Moore; illustrated by Chris Sprouse, Karl Story, Paul Gulacy, Jimmy Pamiotti, Ben Oliver, and Jerry Ordway (2005-2006): Thanks to DC's acquistion of Wildstorm, the former Image Comics imprint that was producing Tom Strong and the other titles in Moore's America's Best Comics line (Top Ten and Promethea chief among them), Tom Strong comes to a somewhat abrupt end as Moore pulls the plug rather than work for DC any longer, even at one remove (DC acquired Wildstorm near the beginning of Moore's ABC Comics line and The League of Extraordinary Gentlemen).

The legendary Michael Moorcock scripts a two-parter in which Tom and friends cross over with some Moorcock characters (and one extremely familiar looking black sword), while Moore himself writes the final issue, a crossover with the apocalyptic ending of Moore's Promethea series. Highly recommended.

Sunday, June 3, 2012

Work for Hire

Alan Moore's Complete WildC.A.T.S.: written by Alan Moore; illustrated by Travis Charest, Matt Broome, Jim Lee and others (1997-98; collected 2007): Alan Moore's work-for-hire years at Image and Image/Wildstorm before Wildstorm jumped from Image to DC offer interesting work, though certainly not essential work.

Created by Jim Lee and Brandon Choi in 1992, the WildC.A.T.S. (Covert Action Team, natch) are a bland, derivative bunch of knockoffs of popular DC and Marvel characters. Gathered by an alien to fight part of an alien war taking place on Earth, they somehow got a short-lived animated cartoon.

To understand the staggering depth and complexity of thought that went into this alien war, understand that the opposing sides are the good Kerubim and the evil Daemonites. The most notably knocked-off knockoffs include Majestic (Superman), Zealot (Wonder Woman), Maul (the Hulk) and Grifter (Wolverine with guns, but with a mask that makes him look like Bob Burden's great superhero The Flaming Carrot when drawn in profile).

Moore ups the angst and alienation quotient here, giving character to characters hitherto pretty much without character, but there's only so much anyone can do with most of these chumps. Along with Moore's work on other Wildstorm characters and his work on the Spawn portion of the Image universe, this is the Alan Moore material one can skip if one is going to skip Alan Moore material. It's a testimony to Moore's skill that he can make the Wildstorm universe, with some of the most ridiculous character names in the history of superhero comic books (Overtkill anyone?), seem at all interesting. Lightly recommended.

 

Rick Veitch and Alan Moore parody Superboy
Supreme: The Return: written by Alan Moore; illustrated by Rick Veitch, Rob Liefeld, Chris Sprouse, and others (1997-99; reprinted 2004): Over in the Rob Liefeld corner of the Image superhero universe was Supreme, a Superman knock-off with elements of Captain (Shazam!) Marvel in his DNA depending on who was writing him that week. Then Alan Moore took over, given carte blanche to do whatever he wanted to the character.

What resulted were about 25 issues of metafictional lunacy. If one ever wondered what would have happened had Moore continued to write for DC -- well, Supreme looks a lot like an All-Star Superman that never existed. His origin rewritten by Moore to be a close, often satiric analog for that of Superman's, Supreme is made aware early in Moore's run that he's subject to periodic continuity revision. Different versions of Supreme and his supporting characters live in a pocket universe called the Supremacy.

And so it begins. Moore and his artists (most importantly the magnificent Rick Veitch) take Supreme through stories and eras that straight-facedly satirize both the publishing eras and individual stories of Superman and the Superman family, with analogs for everyone from the Legion of Super-heroes to Krypto the Superdog to Brainiac and the Phantom Zone criminals. The giant, disembodied head of Jack Kirby puts in an appearance. It's that kind of book.

Along the way, Moore seems to be working out ideas that would be more fully fleshed out in his subsequent America's Best Comics work and titles that included Tom Strong, Promethea, and the League of Extraordinary Gentleman. Fun and bizarre. Recommended.

Sunday, June 19, 2011

Superman's Dead


Whatever Happened to the Man of Tomorrow?: Deluxe Edition, written by Alan Moore, illustrated by Curt Swan, Dave Gibbons, Rick Veitch, Kurt Schaffenberger, George Perez, Murphy Anderson and Brian Bolland (1984-86; collected 2009): Once upon a time, in the farflung past of 1985, DC Comics decided to streamline their comic book universe by putting all their heroes on one Earth, rather than the half-dozen they then occupied. In the aftermath of this, a number of heroes got new, substantially revised origins. One of those superheroes was Superman. The Superman of Earth-One, who'd been kicking around since the late 1950's, would be no more.

Alan Moore (Watchmen, League of Extraordinary Gentlemen, From Hell) was just then beginning to reach the height of his popularity in 1986 when he begged then-Superman-titles editor Julius Schwartz for a chance to write the last adventure of the Silver and Bronze Age Superman. Longtime Superman penciller Curt Swan would draw the two-issue story, with inks from super-hot artist George Perez, longtime Swan collaborator Murphy Anderson, and longtime Superman family penciller Kurt Schaffenberger.

In 48 pages, Moore and his artistic collaborators got to tell the last Superman story...sort of. Thereafter, the Superman titles would cease publication for a few months and then return with new writers John Byrne and Marv Wolfman telling stories of a 'new', less powerful, younger Man of Steel.

DC seriously pissed off Alan Moore in 1987, resulting in him never working for the parent company again. And so DC has packaged and repackaged Moore's 1980's output for decades, milking a long-deceased cash cow quite handily. This time around, DC packaged together the last Superman two-parter with the two other Bronze Age Superman stories Moore wrote -- the Superman Annual double-length story "For the Man Who Has Everything" and the Superman/Swamp Thing team-up "The Jungle Line" -- into an oversized hardcover package. It's a lovely package, reproducing the art at close to the size it was actually drawn.

All three stories are terrific adventures of the Man of Steel, causing one to wonder what would have happened had Moore accepted DC's offer to write a rebooted Superman full-time. Moore refused on the grounds that he couldn't imagine his outre sensibilities being able to sustain a viable Superman book without major weirdness creeping rapidly in. Maybe he was right, though it's nice to dream.

The core story here -- "Whatever Happened to the Man of Tomorrow?" -- takes us to the then-future of the late 1990's. A reporter for the Daily Planet has come to interview retired and married reporter Lois Lane on the occasion of the tenth anniversary of Superman's last battle with all of his enemies. Superman disappeared thereafter, and has been presumed dead ever since. What follows is one of those nice counterpointed stories Moore did so well -- Lois's narration gives us her reaction to the events, while the art and dialogue occasionally shows us things Lois didn't know about, or at least couldn't have known about at the time.

Sometime in the 1980's, Superman and the other heroes of the world had, if not eliminated crime, at least curbed superhuman crime enough that Superman was in semi-retirement. He returns from a space mission for NASA to discover Metropolis under siege by...Bizarro-Superman, a hitherto harmless, defective copy of Superman who lived on his own, weird, cube-shaped world. But now Bizarro has come back as a genocidal killer. And this is just the beginning, as former nuisances like the Prankster and the Toyman come back as homicidal maniacs. What happens when the big guns -- especially Brainiac and Lex Luthor -- return?

And so Superman fights his last, weird battle in the North, at his Fortress of Solitude, trying to keep his remaining friends and loved ones safe while under attack by all his remaining foes. The Legion of Supervillains from the 30th century appears to inform the other villains that this is Superman's final stand -- he will be destroyed by his greatest foe, though history doesn't record who or what that foe is. An impenetrable force field surrounds the fortress, preventing the league of heroes who've arrived to help Superman from being able to offer that help.

All in all, this is a great Superman story, expertly told. Moore manages to throw in almost every Superman villain, trophy, knickknack and ally over the course of 48 pages without making things seem overcrowded, and without resorting to several pages of Basil Exposition. On the waste snows, in the ruins of the Fortress, surrounded by the bodies of dead friends and dead foes, Superman will meet his end. Highly recommended.

Monday, April 4, 2011

Superman's Dead


Maximortal, written and illustrated by Rick Veitch (1992-93; this edition 2005): Rick Veitch may have the most underground comix-like mentality of any writer/artist to periodically create comics for the major mainstream publishers. His work can be scabrously vicious in its satire, but that's often balanced by the sentiment his stories show for the true underdogs. Maximortal is, on its surface, Veitch's wildly revisionist take on both Superman and the history of Superman as both a concept and a comic-book character. But it's also a wild ride through history, and not just comic-book history. That one of its fundamental elements is a misreading of Nietzsche may irk the philosophically inclined. Or maybe not.

Maximortal is a nightmarish, exhilirating ride through the history of the Golden Age of the American comic-book industry, which began with the appearance of Superman in 1938. In the real world, Superman's creators -- Jerry Siegel and Joe Shuster -- got royally screwed by their publisher, giving up rights to their character from the get-go because they were kids who wanted to get their creation into print after it had been rejected by every comic-strip syndicate for the past five years. The shameful treatment of Siegel, Shuster and their heirs continues to the present day -- Google 'Joanne Siegel last letter Time Warner.'

Veitch replaces Superman with True-man the Maximortal, and Siegel and Shuster with two similar creators whose travails echo not only those of Superman's creators, but also those of Bill Finger (co-creator of Batman who, thanks to co-creator Bob Kane's business acumen, cannot legally be referred to as such by DC/Time Warner to this day; Finger died an alcoholic in near-poverty in the early 1970's; Kane died a rich man in the 1990's) and a host of others. Running parallel to this story (or more accurately, interwoven with this story) is the tale of the 'real' Maximortal, discovered by a childless couple in 1918 and subsequently kept under wraps by the U.S. government.

And then there's a seemingly timeless Maximortal, constantly thwarted in his/hers/its attempts to free itself from the chains of linear time by a magician called El Guano, who uses seemingly magical human feces (dubbed 'Craptonite') to harm the Maximortal. Analogues for various historical figures, including Einstein, Oppenheimer, comic-book legends Will Eisner and Jack Kirby, President Truman, and doomed TV Superman George Reeves appear. Maximortal's creators are ground down by the comics industry. Will truth and justice prevail? That's a good question.

Maximortal is supposed to be part of a five-volume series by Veitch collectively entitled the 'King Hell Heroica,' of which only this volume and the earlier Brat Pack have appeared. The story here doesn't really end (indeed, the 'climax' only makes complete sense if one has already read Brat Pack...and vice versa). Actually, the story really begins at the ending.

In any case, this is a brilliant, brutal book. Its revisionist take on what superheroes might really be like will probably seem familar by now, with two decades of such takes -- often in the mainstream -- behind us, but its horrified, Juvenalian scream at the horrors of history, and of comic-book history, remains fresh and startling and bracing. Highly recommended.

Sunday, May 9, 2010

Red Menaces


Comics:


Devil Dinosaur Omnibus Edition by Jack Kirby and Mike Royer: Comics legend writer/artist Jack Kirby co-created Captain America, the Fantastic Four, the comic-book Thor, Iron Man, the Silver Surfer, the original X-Men and thousands of other comic-book characters for a variety of publishers in a career that lasted from the late 1930's until his death in 1995. Devil Dinosaur, a Marvel comic that lasted nine issues back in 1978, is not generally considered to be Kirby's best work or his best creation. However, mediocre work from Kirby is still far more interesting than the best work of hundreds of comic-book creators.

I expected to really hate this book, so I was pleasantly surprised by how enjoyable it is. The concept is faintly ridiculous, even for comic books: in a somewhat confusing past in which fur-covered protohumans and dinosaurs co-existed, a smart little primate with the unfortunate name of 'Moon-boy' and the giant red T. Rex he saved from a fire and named 'Devil' protect the valley they live in (and its assorted dinosaur and mammalian inhabitants) from a variety of menaces. Their opponents include colonizing aliens, giant ants, a giant spider, a witch, a tribe of dinosaur riders, and an angry giant human. Moon-boy and Devil are sort of like Spider-man, in that they're often hated or feared by the very beings they work to protect. But it's all in a day's work.

Devil Dinosaur was apparently created in part because Marvel hoped that the child-friendly characters and storylines (a heroic dinosaur and a child protagonist fighting various giant things) might allow them to sell the rights to an animation studio. This didn't happen, though Kirby himself would go on to do a lot of conceptual and design work for animation studios in the late 1970's, 1980's and early 1990's (Thundarr the Barbarian is one of Kirby's design projects. for instance). A six-year-old child who likes dinosaurs, or someone like me, would probably enjoy this book. Recommended.


Tintin in the Land of the Soviets by Herge: Before the 22 graphic-album adventures of Belgian kid-adventurer Tintin and his dog Snowy that are still popular today, there was this bizarre early 1950's volume, a comic inferno trip through the Soviet Union by reporter Tintin and his faithful pooch. Not to put too fine a point on it, but this thing is fucking bananas. Originally serialized in about 50 parts, this plays like a full-length anti-Soviet Itchy and Scratchy cartoon. Accidentally buying this album for a child who enjoys the other Tintin adventures would probably be a big mistake, unless that child is Charles Krauthammer. Recommended, but deeply weird.


The Superman Chronicles Volume 6 (1941) by Jerry Siegel, Joe Shuster and others: The sixth volume of DC's chronological reprint series of Superman's early adventures is a lot of fun. Superman is still a vaguely socialist firebrand rather than the paternal Establishment Man he would soon become with the advent of WWII for the US. So he fights various plots against the little guy both as Superman and Clark Kent (including a fake talent agency. Seriously.). He also fights Luthor, who is, as always, a dick, and a variety of other superpowered villains, including The Ghost, a radioactive killer suffering from terminal radium poisoning. I like early Superman a lot. When he threatens to throw a criminal into the propellers of an airplane unless the criminal talks, he's not necessarily bluffing -- he's like a super-powered Jack Bauer who works only for himself. Highly recommended.


Movies:

Superman/Batman: Public Enemies, starring the voices of Tim Daly, Kevin Conroy, Clancy Brown and Alison Mack (2009, animated): Based on the first five-issue arc of the Superman/Batman comic series, this DC animated movie keeps much of Jeph Loeb's story intact while the character design emulates Ed McGuinness's art style rather than the more familiar Paul Dini/Bruce Timm designs that started with Batman: the Animated Series back in the early 1990's and continued through Superman and Justice League/Justice League Unlimited. Daly, Conroy and Brown reprise their voice roles from the 1990's Batman and Superman series as Superman, Batman and Lex Luthor respectively.

A war-and-economic-depression-plagued USA elects Lex Luthor president. Things seem to go well for awhile, though Luthor tries to make all superheroes work directly for the US government. Guess what two heroes refuse? Then a giant Kryptonite meteor is discovered on a collision course with Earth, and Luthor turns out to be even worse at disaster prevention and response than George W. Bush. This animated movie is pretty much one long fight scene. It's enjoyable, but characterization pretty much has to fall by the wayside. Still, it would make a great template for a live-action movie. Recommended.


Green Lantern: First Flight, starring the voices of Christopher Meloni, Tricia Helfer, Victor Garber and Michael Madsen (2009, animated): The Green Lantern Corps is the intergalactic police force of the DC universe, keeping peace and order under the supervision of the immortal blue aliens known as the Guardians. This animated movie puts Earth Green Lantern Hal Jordan (voiced by Law and Order SVU's Meloni) through his initial paces as a Green Lantern, while throwing in story elements from about 30 years of Lantern mythology.

The "greatest Green Lantern of them all", Sinestro (voiced nicely by Victor Garber and doomed by that name to a life of evil), takes Hal under his wing as they investigates the murder of Hal's immediate predecessor, Abin Sur. Someone is trying to create a competing power battery -- yellow to the Corps' green -- so as to destroy the Green Lantern Corps and take over the universe. Test pilot Hal Jordan appears to be in over his head, but like Earth people in any number of scifi plots, he makes up for his lack of training with grit, imagination, and a tendency to hit bad guys with giant boxing gloves made out of the ring's mysterious green energy that can do pretty much anything the wielder can imagine.

I enjoyed this quite a bit. The plot's awfully busy for an origin story, though (in GL's origin back in the 1950's comics, he simply gets his ring from an Abin Sur terminally wounded in an accident. Boy, those were the days of brevity when an origin story was something to get over with!). Highly recommended.