Showing posts with label mike mignola. Show all posts
Showing posts with label mike mignola. Show all posts

Sunday, April 26, 2020

Hellboy (2019)

Hellboy (2019): Savaged by critics and mostly ignored by audiences last summer, this soft reboot of the Hellboy movie 'franchise' is really pretty enjoyable and at least as faithful to creator Mike Mignola's epic comic series as Guillermo del Toro's first two Hellboy movies.

 David Harbour makes a perfectly good Hellboy under all that make-up and prosthetics. Ian McShane plays it crusty as Hellboy's adoptive father and head of the Bureau of Paranormal Research and Defense, one of a handful of organizations that protects Earth from supernatural disaster. But what price vigilance?

Hellboy doesn't play much like a movie, though, but rather a serial -- the creators cherry-pick characters and situations from what feels like 50 different issues of the comic. Hellboy in Mexico! Baba Yaga! Nimue (semi-hilariously pronounced as in 'Leonard Nimoy' by pretty much everyone)! King Arthur! The Wild Hunt! The boar-headed monster! To accentuate the serialesque nature of this movie, call it THE ADVENTURES OF HELLBOY and watch it in ten-minute segments. Recommended.

Hellboy in Mexico

Hellboy: House of the Living Dead, written by Mike Mignola; illustrated by Richard Corben (2011): Fun original graphic novel set during Hellboy's "lost months" while on a bender in Mexico during the 1950's, during which time he professionally wrestled and fought various supernatural menaces, generally while either drunk or severely hung over. Forced to kill a young wrestling, monster-fighting ally after vampires turned the young man into a bat-headed monstrosity, Hellboy went on a blackout-inducing bender, the end of which we see here.

Richard Corben's art combines the grotesque and the voluptuous in a variety of fun, pleasing ways, while Mignola's script strikes the right balance between humour and heartbreak. Hellboy has to face his guilt before he can get out of Mexico, but the whole voyage of self-discovery avoids the usual rote, Afterschool Special platitudes and lessons we often see in such a story. Recommended.

Wednesday, July 4, 2018

Hellboy, Hellboy, Hellboy

Hellboy and the B.P.R.D. 1952 (2014-2015): written by Mike Mignola and John Arcudi; illustrated by Alex Maleev and Dave Stewart: Mike Mignola's Hellboy goes on his first mission in this graphic novel, accompanied by a team from the Bureau of Paranormal Research and Defense (B.P.R.D.). Weird things are happening in a small town in Brazil. Evil monster monkeys. Disappearances. That sort of thing. 

It's an enjoyable story, scripted by perennial B.P.R.D. writer John Arcudi and illustrated in a mostly realistic style by Alex Maleev. You know, and monkeys. There's a bit of continuity stuff that I'll be damned if I remember what it's about. I probably need to read all of Hellboy again and all the volumes of B.P.R.D. I haven't read. That's like a job! I don't think this would work for someone without at least some familiarity with Hellboy. It is an enjoyable diversion with a number of nicely choreographed battles. Recommended.



Hellboy and the B.P.R.D. 1954 (2016-2018): containing: 

Black Sun: written by Mike Mignola and Chris Roberson; illustrated by Stephen Green and Dave Stewart: An assignment to the Arctic to investigate a mysterious monster plunges Hellboy into a battle with... flying saucers? Looks that way! A nice diversion.

The Unreasoning Beast: written by Mike Mignola and Chris Roberson; illustrated by Patric Reynolds and Dave Stewart: Almost an X-Files episode, if Hellboy worked for the FBI. Hellboy and the B.P.R.D. investigate a vengeful ghost monkey in suburban America. Enjoyable stuff, though illustrator Patric Reynolds is maybe a bit too realistic to maintain supernatural dread.

Ghost Moon; written by Mike Mignola and Chris Roberson; illustrated by Brian Churilla and Dave Stewart: Hellboy gets dropped into a John LeCarre spy scenario by way of some sort of soul-eater and a bunch of traditional Chinese demons who are perhaps not the problem but part of the solution. Brian Churilla's pleasantly cartoony style reminds me of the animated Hellboy movies.

The Mirror; written by Mike Mignola; illustrated by Richard Corben and Dave Stewart: A short from Hellboy creator Mignola and horror-comic legend Richard Corben involves a magic mirror and a lesson to Hellboy on how to deal with the supernatural. Slight but beautifully illustrated.

Overall: Recommended.



Hellboy: Into the Silent Sea (2017): written by Mike Mignola; illustrated by Gary Gianni with Mike Mignola and Dave Stewart: Beautifully illustrated in an almost classically fine 19th-century style by Gary Gianni, Into the Silent Sea occurs during Hellboy's time spent walking the Earth and especially the oceans of the Earth somewhere back around midway through Hellboy's main arc. What we have here are ghost ships and crazy monsters from the haunted deep. It doesn't take long to read, but one can profitably linger upon or return to Gianni's fine linework. Recommended.

Tuesday, May 29, 2018

Hellboy in Hell: The Death Card



Hellboy in Hell Volume 2: The Death Card (Collected 2016): written and illustrated by Mike Mignola and Dave Stewart: A moody and magnificent and hopeful and dark conclusion to the saga of Hellboy. 

Is it the end? 

Well, BPRD continues, as things look dire on Earth. Down below, though, Hellboy, dead but alive, battles enemies in the Underworld in the wake of his execution of Satan in the previous volume.

Satan's death has sent Hell into turmoil. Hellboy still has miles to go before he sleeps, however. But as one character notes, you're dead, and yet your story continues. 

More background gets filled in, explaining Earth's ongoing peril over in BPRD even as hope is offered up against those forces of darkness that continue to gnaw at the world's vitals. Hellboy's role in the Apocalypse is also vital, though utterly unlike that which he was born and bred for before his premature arrival on Earth allowed Nurture to defeat Nature.

There is some two-fisted action here, but the overall tones bounces between the bleakly comic and the elegaic. Saying much more would give things away. Suffice to say that Hellboy meets his destiny, both like and utterly unlike what one might have guessed more than 20 years ago when this crusader against evil, born of evil, first appeared. The end cycles back to Hellboy's arrival on Earth, bringing things full circle while leaving a certain amount of mystery in place.

Mike Mignola, writing and on art, and with collaborators that include Duncan Fegredo and so many others, has crafted a moving, personal, hilarious, dark epic of fantasy and superheroics. It's a great achievement. Highly recommended, though not as a stand-alone volume.

Monday, September 19, 2016

Hell Above, Hell Below

Hellboy in Hell Volume 1: The Descent (2015-2016/Collected 2016): written and illustrated by Mike Mignola: Mike Mignola's Hellboy series moves inexorably towards its conclusion in this, what may be the penultimate volume in the long-running series. The end of the last book saw Hellboy dead on Earth and plummeting into Hell. And now we open, on the borderlands of Hell.

Hellboy is his usual acerbic self as he fights an assortment of demons and, well, more demons. Some have personal grudges against him as he sent them back to Hell during his heroic, monster-fighting career above-ground. Meanwhile, Hell's capital city of Pandemonium is strangely empty, and Satan himself is asleep in a basement. Hellboy has help in Hell, but will it be enough to see his mission through -- if there is a mission?

Well, that's the question. Hellboy in Hell marked the return of Mignola to drawing Hellboy as well as writing it after several years of having Duncan Fegredo handle the art duties. It's a welcome return. Mignola has simplified his line, his shapes, and pretty much everything about his style. It's a marvelous, evocative evolution of cartooning that can attain startling effects both comic and horrific. 

Hellboy's purpose in Hell seems a bit vague, but some of that reflects Hellboy's own rejection of the 'destiny' the first couple of years of Hellboy set up. He's not going to usher in the final act of the Apocalypse, having rejected his demonic heritage. Why, then, does he not remember committing a major act of violence in this volume?

If you've never read Hellboy, this is not the place to start. If you have been following Hellboy, this is pretty much essential as we approach the end of a remarkable horror/fantasy epic. Highly recommended.


BPRD: Hell on Earth Volume 4: The Devil's Engine & The Long Death (2012/ Collected 2012): written by Mike Mignola and John Arcudi; illustrated by Tyler Crook, James Harren, and Dave Stewart: The eruption of Hell onto Earth-Hellboy continues in this collection of two miniseries dealing with Hellboy's former unit, the Bureau of Paranormal Research and Defence. Things are grim. Monsters are everywhere. This volume contains two 'snapshots' of the ongoing conflict/apocalypse, nicely scripted by John Arcudi and possessed of a number of fine visualizations of those monsters by Tyler Crook and James Harren. 

An unusual, freaky, and disturbingly visualized Wendigo seems to owe at least some of its visual debt to Jack Kirby's white monkey of fear from his 1970's series The Demon by way of Steve Bissette and John Totleben's visual reimagining of the character early in Alan Moore's 1980's run on Swamp Thing. It's all enjoyable, though a bit light on the textual side of things. Recommended.

Saturday, September 7, 2013

A Game of Hellboy

Hellboy: Masks and Monsters: written by Mike Mignola and James Robinson; illustrated by Mike Mignola, Scott Benefiel, and Jasen Rodriguez (Collected 2009): Short volume collects two Hellboy miniseries team-ups with three other characters -- DC's Batman and Starman in one adventure and Dark Horse's own Ghost in the other.

A good time is pretty much had by all. Though I'm not familiar with Ghost -- a two-gunned female ghost fighting crime -- Hellboy's adventure with her makes a certain amount of sense given their supernatural backgrounds. Mignola's script presents an interesting mix of mythology and the mundane as organized crime gets mixed up with ancient gods who want Hellboy's giant hand for something nefarious. The art by Scott Benefiel, from Mignola's layouts, is fairly smooth, though perhaps a bit too representational for Mignola's blocky, occasionally impressionistic Hellboy.

The Starman/Batman team-up, plotted by Mignola and scripted by Starman's James Robinson, is really serious fun, with Mignola handling the art. Batman and Hellboy team up to fight magical Aryan Nation types in Gotham. With Batman temporaily sidelined by a re-appearance of the Joker, it's then up to Hellboy and second-generation Starman Jack Knight to rescue the Golden-Age Starman (who's also Jack's father Ted Knight) from a Nazi base in South America. There, the Nazis have supernaturally coerced Ted into helping them bring a very large, evil God back to Earth.

Oh, Nazis! Mignola's Batman is shadowy and bulky, while his Starman is quite a change from the more representational art generally seen in Jack Knight's own title. The whole volume goes down nicely, and is also an enjoyable break from the increasingly labyrinthine continuity of Hellboy's own adventures. Recommended.



The Sandman Volume 5: A Game of You: written by Neil Gaiman; illustrated by Shawn McManus, Colleen Doran, George Pratt, Stan Woch, Dick Giordano, and Bryan Talbot (1991-92): The fifth volume of Gaiman's now twenty-year-old+ Sandman adventures presents a mostly self-contained tale concerned with gender, identity, race, and childhood dreams. Minor characters from previous story arcs do reappear here, along with the Lord of Dreams and his attendant (wise)-talking raven Matthew.

The six issues focus on one minor character from an earlier story arc, Barbie, whose previous encounter with the world of the Dreaming destabilized her marriage to Ken (!), along with her own carefully constructed self-image, and sent her to New York to figure out who she is. That previous interaction with the world of Dreams also had an unintended consequence. She's stopped dreaming.

However, somewhere in dreams, a ragtag group of talking and sometimes imaginary animals continue to search for the vanished Princess Barbara, who is the only person who can defeat the all-devouring Cuckoo and its conquering hordes. But she's going to need the help of her neighbours -- the lesbian couple Hazel and Foxglove, the transvestite Wanda, and the mysterious Thessaly -- to negotiate an increasingly unstable fantasy world.

The real world and the dream world are, of course, connected, in both obvious and less-than-obvious ways. Things do not necessarily go well for everyone involved in this adventure, with its echoes of Narnia and Tolkien and The Wizard of Oz's game-changing tornado. We also learn an awful lot about the life-cycle of the cuckoo bird. Why did someone put these awful things in clocks to begin with? Recommended.

Thursday, October 18, 2012

The Drums of Heaven

Hellboy: The Storm and the Fury: written by Mike Mignola; illustrated by Duncan Fegredo and Dave Stewart (2011-2012): The Duncan Fegredo-drawn 'middle section' of the main Hellboy saga (as opposed to the time-and-space-ranging standalones and miniseries, drawn by many) apparently comes to an end here. The last part of the saga begins in December with the first issue of Hellboy in Hell as Mike Mignola returns to the drawing board.

Fegredo really did a marvelous job over the last five years or so on the main sequence, his style similar to Mignola's without slavishly mimicking it. Fegredo really became a master of grotesqueries as he went along, though his Hellboy and others always seemed a bit skinnier to me than some of Mignola's blockier creations.

But it's been a heck of a ride, and probably not an easy one to illustrate: the second act of Hellboy left the more familiar plots of the first act behind, moving Hellboy from being a paranormal investigator with the Bureau of Paranormal Research and Defence to a wandering hero whose quest never seemed entirely clear because Hellboy himself wasn't clear about it -- or sober for long sections of it.

Mignola and Fegredo supply a handy bit of summary towards the beginning here, voiced by Hellboy himself, before moving to the main action. And what action it is, as Hellboy and his giant hand of doom must stop the end of everything or die trying.

Unlikely allies arise, including Queen Mab and Baba Yaga and a mysterious little girl. Loose ends, signs, and portents set up in the previous 11 volumes suddenly start to make sense, often in startling fashion. There is Ragna Rok and King Arthur and the last weird battle in the West. There is an evil badger and a repentant pig. There's a dragon that bleeds molten gold.

And there's Hellboy, perhaps overmatched but always game for a fight. He doesn't know when to stop punching, and while he was born a demon, he's ultimately humanity's best friend. Or fiend. And boy, can that guy take a punch!

Everything comes to a crashing conclusion which is really only an intermission between one important battle and what will ultimately be the war for humanity. And I'm excited to see what's next. Highly recommended.

Saturday, June 16, 2012

Bazaar of the Bizarre

Fafhrd and the Gray Mouser: adapted by Howard Chaykin from stories by Fritz Leiber; illustrated by Mike Mignola and Al Williamson (1991; collected 2010): Lovely adaptation of several of Fritz Leiber's terrific, seminal sword-and-sorcery tales featuring Northern barbarian Fafhrd and Southern thief Gray Mouser having adventures in and around the imaginary city of Lankhmar in an unknown time and an unknown place.

Leiber's stories were unique for their sense of humour at a time -- the series started in the 1930's -- when sword and sorcery tales were in their infancy, the rules of the game having just been codified by Robert E. Howard in his Conan stories. And Conan wasn't a barrel of laughs. These stories often are, though they also contain sinister magic and mayhem, sorrow, ghosts, monsters, and literally cut-throat businessmen.

Obviously, one should read the originals. Leiber was one of the true greats of the Golden Age of American science fiction and fantasy, with a career stretching from the 1930's up until his death in the early 1990's. He was probably the best prose stylist in the entire field for decades, while his eccentric and encyclopedic tastes and interests made him a major figure in American horror, science fiction, and fantasy.

Howard Chaykin, one of comicdom's wittiest scripters, does Leiber proud here in distilling the stories down into dialogue. A young Mike Mignola approaches his later Hellboy form, aided by legendary inker Al Williamson. Mignola's art shows when it should and suggests when it should. The monsters are creepy and the women gorgeous.

Teeming Lankhmar itself becomes a seedy, crowded warren of strange houses and temples and dim alleys. The countryside, when we see it, is filled with menacing space. Williamson makes Mignola lighter in the lines than Mignola-inking-Mignola later would, which fits the material -- there's no character here as massive and gravitic as Hellboy. These characters are light on their feet; so, too, both writing and art. Recommended.

Monday, January 2, 2012

Batman vs. Cthulhu: The Road to Victory

The Doom That Came To Gotham; written by Mike Mignola and Richard Pace; illustrated by Troy Nixey, Dennis Janke, and Dave Stewart (2000): For a time in the 1990's, DC seemed to release a new 'alternate history' take on Batman every week. Many of them were very good, but the sheer weight of stories about Batman in various historical and fictional locales eventually crushed the whole Elseworlds line that had been meant to showcase alternate takes on all DC's heroes.

Hellboy creator Mike Mignola salvages the concept here in a nice riff on H.P. Lovecraft's (never-named-herein) Cthulhu Mythos, with the title bouncing off the HPL short story "The Doom That Came To Sarnath." Mignola sets the story in the 1920's, when Lovecraft was shifting into high gear on the Cthulhu Mythos, and runs Batman, DC, and pop-culture history through a blender. The story homages both Lovecraft and the Lovecraft-derivative John Campbell novella "Who Goes There?", which would go on to be the basis for three movies named The Thing.

Out of the Antarctic comes a universe-threatening menace, and only globe-trotting adventurer Bruce Wayne can stop it, possibly by putting on that Bat costume he's made. Mignola comes up with some pretty clever, Lovecraftian riffs on familiar Bat-family characters that include the Penguin, Mr. Freeze, King Croc, Ra's Al Ghul, and Harvey "Two-Face" Dent, and mixes in Jack Kirby's Demon, the Green Arrow, and some of his own Hellboy -- which itself homages Lovecraft in its very foundations -- with a plague of lizards and some very Hellboyish tweaks to the Demon and Batman himself.

Fun this definitely is. I don't know much about Canadian penciller Troy Nixey, but he's a good fit for the material: this is a grungy world of Jazz-Age grotesques and squamous, batrachian horrors. It's fitting that Nixey ended up directing a film for producer Guillermo del Toro, 2011's Don't Be Afraid of the Dark. Recommended.

Sunday, January 1, 2012

Catching Up Is Hard To Do

Shock Rock (1992), edited by Jeff Gelb; containing

Stephen King - You Know They've Got a Hell Of A Band
F. Paul Wilson - Bob Dylan, Troy Jonson, and The Speed Queen
David J. Schow - Odeed
Nancy A. Collins - Vargr Rule
Ronald Kelly - Blood Suede Shoes
Don D'Ammassa - The Dead Beat Society
Graham Masterton - Voodoo Child
Paul Dale Anderson - Rites Of Spring
Michael E. Garrett - Dedicated To The One I Loathe
Brian J. Hodge - Requiem
R. Patrick Gates - Heavy Metal
Rex Miller - Bunky
Bill Mumy & Peter David - The Black '59
Richard Christian Matheson - Groupies
Michael Newton - Reunion
Mark Verheiden - Bootleg
Ray Garton - Weird Gig
John L. Byrne - Hide In Plain Sight
Thomas Tessier - Addicted To Love
John Shirley - Flaming Telepaths
 
Very uneven original anthology of rock-and-roll horror stories from the early 1990's. I've always liked King's contribution, an ultimately nihilistic story from the 'We stumbled across a weird town' sub-genre of horror. John Shirley's story cleverly inverts the stereotypes that too many of the other stories play straight with (specifically, 'Rock-and-roll is the Devil's music!'), as does Ray Garton's "Weird Gig." The Wilson, Tessier, Verheiden, Masterson, and Schow stories are also solid work. The graphic sex and violence in a couple of the stories manages to be unpleasant without really being horrifying (or terrifying, for that matter). Lightly recommended.
 

 

Shatner Rules by William Shatner and Chris Regan (2012): What seems like Shatner's umpteenth non-fiction book goes down as smoothly as a Romulan Ale Smoothie. More anecdotes, more self-promotion, more pointed comments about George Takei's Shatner obsession, and so on, and so forth. Recommended.

 












Hellboy: House of the Living Dead, written by Mike Mignola; illustrated by Richard Corben (2011): Fun original graphic novel set during Hellboy's "lost months" while on a bender in Mexico during the 1950's, during which time he professionally wrestled and fought various supernatural menaces, generally while either drunk or severely hung over. Forced to kill a young wrestling, monster-fighting ally after vampires turned the young man into a bat-headed monstrosity, Hellboy went on a blackout-inducing bender, the end of which we see here.

Richard Corben's art combines the grotesque and the voluptuous in a variety of fun, pleasing ways, while Mignola's script strikes the right balance between humour and heartbreak. Hellboy has to face his guilt before he can get out of Mexico, but the whole voyage of self-discovery avoids the usual rote, Afterschool Special platitudes and lessons we often see in such a story. Recommended.

 

 

Fright Night, written and directed by Todd Holland, starring William Ragsdale (Charlie Brewster), Chris Sarandon (Jerry Dandridge), Amanda Bearse (Amy Peterson), Roddy McDowall (Peter Vincent) and Stephen Geoffreys (Evil Ed) (1985): About as good as I remembered it, which is to say spotty but with a great performance by Roddy McDowall as a horror-movie actor turned late-night horror-movie television host.

 

A vampire moves in next door to high-school student Charlie. With remarkably little set-up, Charlie is soon battling for his life and the lives of friends, family, and everyone else with a neck and a pulse against 1980's fashion-victim vampire Chris Sarandon. For a vampire, Sarandon eats an awful lot of fruit. The movie picks up once McDowall comes on the scene as a vain, failed actor who is nonetheless the only vampire hunter Charlie has access to.

 

80's-style cheese gets smeared across the lens by the soundtrack (mostly awful) and some awful 'sexy' scenes between Chris Sarandon and Charlie's girlfriend Amy. There's also full-frontal nudity and lots of swearing, two things that are probably missing from the 2011 remake, along with Roddy McDowall. Writer-director Todd Holland seems to have lifted all his vampire lore directly from Stephen King's Salem's Lot. Retro fun. Recommended.
 

 

Twilight Zone: The Movie, written by John Landis, George Clayton Johnson, Richard Matheson, Melissa Mathison, Jerome Bixby, and Robert Garland, based on the TV series created by Rod Serling; directed by John Landis, Steven Spielberg, Joe Dante, and George Miller; starring Vic Morrow, Dan Aykroyd, Albert Brooks, Scatman Crothers, John Lithgow, Kathleen Quinlan, Kevin McCarthy, Nancy Cartwright, Donna Dixon, Abbe Lane, Dick Miller, and Bill Mumy (1983): Veteran TV actor Vic Morrow and two children died while filming the John Landis segment of this movie when a helicopter blade decapitated them thanks to a special-effects explosion that should never have been green-lighted but was because John Landis is a big fucking idiot. That the segment, a ham-fisted bit about prejudice, is awful only adds a last insult to the injury.

 

This Hollywood tribute to that mostly unHollywoodish writer-producer Rod Serling and his 1960's TV series is pretty uneven. Well, the Landis segment and the Spielberg segment stink on ice. The Joe Dante sequence and the George Miller sequence are good, owing a lot of that goodness to veteran TZ screenwriter Richard Matheson's screenplays.

 

Dante remakes the famous "It's a Good Life" episode of TZ with a lot less menace and realism but a lot more visual effects zing, while Miller directs a remake of "Nightmare at 20,000 Feet", a great TZ episode starring William Shatner as an airplane passenger who sees something walking on the wing of the plane...at 20,000 feet.

Lithgow's screaming, sweating performance makes Shatner's original turn look restrained by comparison -- the 1980's version now seems much more campy than the original, though it remains fun. Recommended if you skip the first two segments. The Albert Brooks/Dan Aykroyd frame story is pointless, probably because it, too, was written and directed by John Landis, who as I mentioned before is a big fucking idiot.
 

 

Mission: Impossible -- Ghost Protocol, written by Josh Applebaum and Andre Nemec, based on the series created by Bruce Geller; directed by Brad Bird; starring Tom Cruise (Ethan Hunt), Jeremy Renner (Brandt), Simon Pegg (Benji), Paula Patton (Jane), and Michael Nyqvist (Hendricks) (2012): Pretty much every Mission: Impossible movie involves the Impossible Mission Force being disgraced, framed, discarded, and/or hunted by its own employers while nonetheless tracking down the real miscreants.

 
And that's the plot of this movie.

 
The globe-trotting seems more James Bondian than ever, and animation director Brad Bird (The Incredibles, The Iron Giant) makes a nice transition to live-action directing, especially in several snazzy, convoluted action sequences. The movie does invoke Hudson Hawk in its utopian vision of the life-saving power of airbags. And no, that's not how ballistic missiles work during the descent stage. Extra marks for blowing up a landmark I haven't seen blown up in a spy-thriller before. Recommended.

Thursday, December 15, 2011

Hell Cows

Hellboy Volume 11: The Bride of Hell and Others, written by Mike Mignola, illustrated by Mignola, Richard Corben, Kevin Nowlan and Scott Hampton (Collected 2011): Mignola continues to alternate between advancing Hellboy's contemporary adventures (which now pretty much occur entirely in terms of the series' overall arc about Hellboy's destiny) and filling in Hellboy's exploits in the past.

 
Hellboy's past on Earth gives Mignola a pretty wide and deep canvas to paint on, as Hellboy operated across the globe for about 50 years as an investigator for the Bureau of Paranormal Research and Defence.

 
Here, we get a big helping of the past, including a now rare (and always appreciated) appearance by artist Kevin Nowlan in a change-up story involving cattle mutilations and aliens. Richard Corben does visceral work on stories that involve Mexican wrestlers, Egyptian mummies, and an extinct rival for the Templars (in a story Mignola notes was partially inspired by Seabury Quinn's stories of occult detective Jules de Grandin, who battled ghostly Templars in one story and, in his only novel-length adventure, took on the case of The Devil's Bride).

 
Elsewhere, Scott Hampton illustrates a fascinating story about why vampires on Earth-Hellboy aren't more prevalent, and Mignola himself takes up the pen for a story that first appeared on-line at the USA Today site (!).

 
Mignola's interest in myth, popular culture, and genre antecedents that include H.P. Lovecraft and the aforementioned Seabury Quinn again shine through, as does his ability to mix the absurd with the deadly serious. Highly recommended.

Tuesday, November 1, 2011

Let the Wild Wild Remain

Hellboy Volume 9: The Wild Hunt, written by Mike Mignola, illustrated by Duncan Fegredo (2008-2009): Cleverly (and for new readers welcomingly), Mignola's Hellboy output now splits almost evenly into two categories -- standalone stories of one to three issues about Hellboy's past, and the 'mythology' stories about Hellboy's role in the coming apocalypse.

The Wild Hunt is one of the latter. I'd imagine it's almost impenetrable to a newbie (hence the standalone stories to bring new readers in without requiring them to buy a whole trade if they don't want to). It's pretty essential for those who've followed The Story Thus Far, though.

Having left the Bureau for Paranormal Research and Defence several years earlier, Hellboy begins the volume chilling at the home of some dead friends. Well, the ghosts of dead friends. Some Upper-Class British Twits convince Hellboy to join in the Wild Hunt, which they maintain is a periodic hunt for newly awakened giants in the British countryside. But they may not be telling the truth. Meanwhile, other foes -- including Merlin's femme fatale Nimue -- are running their own game.

Basically, everybody wants to somehow fulfill the nebulous prophecy that Hellboy will bring about the end of the Earth except Hellboy, who manfully wrestles with his destiny (indeed, even the meaning of his destiny) as he always has. We get one shocking revelation, some extreme giant-fighting, some creepy and a bit inexplicable stuff in what seems to be the land of the Faerie, and a slight increase in the murkiness surrounding Hellboy's future. An enjoyable installment in all, though not a jumping-on point. Recommended.

Friday, September 9, 2011

Rural Rout



Hellboy Volume 10: The Crooked Man and Others, written by Mike Mignola and Joshua Dysart, illustrated by Mike Mignola, Richard Corben, Jason Shawn Alexander, and Duncan Fegredo (2007-2008; collected 2009): Giving Hellboy several decades worth of adventures to draw upon allows Mike Mignola to offer new readers a "jumping-on" point with miniseries that stand (mostly) apart from the ongoing "contemporary", epic Hellboy narrative. We get four such adventures here, most notably the title three-parter.

Mignola pays homage to American supernatural-fiction great Manly Wade Wellman with an adventure in the American Appalachians of the 1950's, Wellman's setting for the first few stories of supernatural battler John the Balladeer (Who Fears the Devil?, The Hanging Stones). It's a lovely, respectful homage to the singular Wellman's tales of rural good and evil.

Hellboy and a young man whose personality and background (but not his name) suggest those of John before his adventures began fight witches and devils in backwoods country, to pleasing and disturbing effect. Richard Corben's art has never been better, at least from a horror standpoint -- the Crooked Man himself is a truly creepy creation, as are many of the monsters and ghosts and bizarre insect things which assault Hellboy and company. As Wellman did, Mignola skillfully blurs the line between invented terrors and terrors derived from actual Appalachian folklore and myth.

The rest of the volume sees Hellboy and Abe Sapien take on Blackbeard's ghost (well, skull) in a story penned by Joshua Dysart, and a confrontation with the ancient, child-eating god Moloch in Spain, the latter in a story with conscious echoes of Lovecraft's "Pickman's Model" and J. Sheridan LeFanu's "Green Tea." Oh, and Hellboy plays cards with some ghosts and worries over a suspicious-looking mole on his hand. Highly recommended.

Friday, April 15, 2011

Hellboy without Hellboy


B.P.R.D.: Plague of Frogs, written by Mike Mignola, illustrated by Guy Davis and Dave Stewart (2004): The Bureau of Paranormal Research and Defence (B.P.R.D.), Hellboy's agency (much more efficient and much less comedic than in the misanthropic movies), takes on a case springing from one of the first Hellboy stories, only without Hellboy, who by the time of this volume is away on his soul-searching walkabout.

Lovecraftian horror and pulpy action-adventure dominate the proceedings, as a malignant super-mushroom attempts to conquer the planet by turning people into giant, vampiric frogs. Along the way, mysterious aquatic B.P.R.D. agent Abe Sapien learns at least part of his hitherto unknown origin. The action and grotesqueries are top-notch, as Hellboy and B.P.R.D.creator Mignola gives us a glimpse into the workings of the organization and its agents. Davis's art is nicely detailed throughout -- the man loves designing and drawing monsters, that's for sure. Recommended.


B.P.R.D.: The Soul of Venice and Other Stories, written by Mike Gunter, Michael Avon Oeming, Brian Augustyn, Geoff Johns, Scott Kolins, Joe Harris and Mike Mignola, illustrated by Michael Avon Oeming, Scott Kolins, Guy Davis, Cameron Stewart and Dave Stewart (2004): Several short stories of the Bureau of Paranormal Research and Defence (B.P.R.D.), Hellboy's agency (much more efficient and much less comedic than in the misanthropic movies).

"The Soul of Venice" gives us chills, action, and a religion and cullture lesson on the mythic origins of the word 'cloacha' related to the city of Venice. Other stories pit the crew against muck monsters, witches, religious fanatics, giant children's toys, vengeful ghosts and other problems. All this and a welcome appearance from 1930's and 1940's B.P.R.D. hero Lobster Johnson. Writers and artists both clearly enjoy the chance to play in Mike Mignola's creator-owned sandbox with Mignola's toys, as well they should. Recommended.